public interface PlayerObject extends IdentifiableObject
| Modifier and Type | Method and Description |
|---|---|
java.net.InetAddress |
getIpAddress() |
java.lang.String |
getName() |
ProxyObject |
getProxy() |
ServerObject |
getServer() |
java.util.UUID |
getUuid() |
boolean |
isOnline()
Normally, a Player is always online if you are able to get its PlayerObject.
|
APIRequestFuture<java.lang.Boolean> |
sendToServer(ServerObject serverObject) |
getIdjava.lang.String getName()
getName in interface IdentifiableObjectjava.util.UUID getUuid()
ServerObject getServer()
ProxyObject getProxy()
java.net.InetAddress getIpAddress()
boolean isOnline()
APIRequestFuture<java.lang.Boolean> sendToServer(ServerObject serverObject)
serverObject - The server the player shall be sent to